A big hello and welcome to the September 2016 update! We hope you had a great summer because we are excited by what we got finished up to date. Please consider this your new home for all the latest happenings in and around FORGE3D. You will want to check out this blog regularly; we will use it to share product highlights, sales, tutorials, tips and much more.
It’s been a while since we’ve delved into our work behind the scenes, but today we wanted to share a few pieces we’ve put together during the team up with Special Circumstances – Shallow Space project.
In Shallow Space, we’ve put all effort to produce stunning visuals and change the way a typical indie game should appear.
First and foremost, we’ve jumped under the hood of the actual project and turned everything inside out driving the performance to its limit. We’ve made some significant changes to the overall look and major behaviours.
Getting it done right wasn’t easy, but in the end, we realised something important we’ve been missing here in FORGE3D. Something you may have already figured out, but for those who haven’t, you’re looking to get your hands dirty with all the bells and whistles that we have accumulated up to this date.